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With let's say 220 str, it will turn 520% off-weapon into 560% which is not as useful as countering the fire res penalty.īTW, the lightning res penalty from Infinity will only help the merc while the conviction aura will help everybody. The effect of %ed on the helm will be particularly low when already wearing Fortitude. Andy's has -30 fire res and fire is the #1 merc killer because they are so stupid. Here are the best gear and rune words for ACT 2 mercenary: Infinity Runeword - The Conviction aura provided by Infinity maximizes the effects of the.
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Jewels only add their %ed to minimum damage when they have +maxdmg (or to maxdmg if they have +mindmg) when added to an armor, helm or shield. If you are in a party, let the others kill the unbreakable LIs, else it's the job of your merc and in that case Fortitude will be better. It depends a bit on which enemies you are fighting. However, if Infinity doesn't break lightning immunity, the sorc cannot deal significant damage, even when having lots of -res gear herself, e.g. 45%IAS ensures that he attacks and thus leeches in a quick succession and when fade triggers, his resists are maxed as well. The job of the merc is previding the aura and survival, not killing enemies and IMO he already deals enough damage to leech enough.
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