posaaudio.blogg.se

System shock remaster unity vs unreal
System shock remaster unity vs unreal





system shock remaster unity vs unreal

I'm afraid it won't give you much in terms of 'real' information, but it'll at least offer you some insight into System Shock's troubles. The whole announcement is fairly brief, so allow me to just share with you the full quote.

system shock remaster unity vs unreal

According to Nightdive Studios' CEO Stepen Kick this doesn't mean that the project is canceled, but rather that the team is taking a break in order to reassess their approach and return to the original vision. It makes me think they have no idea what they are doing.: The System Shock Remake has now arrived, and it's looking quite good so far! The console versions are also on the way, though those will be coming at a later date.ĭespite starting off extremely strong with a playable demo that managed to turn heads left and right, the development of the System Shock remaster has now unfortunately gone on hiatus. But the old version of the remaster looked fine, which makes me think that they changed engines because of largely superficial reasons, like "because Unreal is the current fad" or "Unreal looks nicer". Because of this, engine changes are only ever done when there's some significant feature that is necessary for a game which is basically impossible to get out of an existing engine. Engine switching is a HUGE deal, and more often than not requires a complete total restart - all code needs to be thrown out and rewritten. It's not like Unreal Engine 1 where you could crack open the Unrealscript and get to work.Īlso, the fact that they switched engines gives me even less confidence in this project.

system shock remaster unity vs unreal

Neither of them are particularly moddable. Unreal is even less moddable than Unity because Unity is a component-based engine. You're thinking of Doom 2016, not Eternal.

system shock remaster unity vs unreal

Doom was done with the id tech 7 engine, not UnrealĢ. That would make modding and fan missions very difficult if at all possible.ġ. That said, going by the dev streams their "level editor" is Unreal itself, rather than a separate program. If the Doom Eternal can come with a level editor (a game also done in the Unreal engine) then surely this could. Unity was the engine of the original incarnation of the remake.







System shock remaster unity vs unreal